Retired Manager Harriett Fletcher  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 61 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 9 (1)111339
Knowledgeable, Unconditional
 
Skills
Admin 1
Animals 0
Athletics 0
Broker 1
Electronics (Computer) 2
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Explosives 1
Gambler 2
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Steward 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Broker 03
Citizen Corporate Manager24
Merchant Merchant Marine Crewman03
 
Name Type Affinity Enmity Power Influence Species
Bennie Jacobs Contact 3 1 1 1 Kargol (M/44)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 Injured. Fully recovered. Owe 1,250 for medical bills.
2 20 Became a Merchant (Broker).
2 24 Risk Harriett Fletcher's fortune on a possibility lucrative deal and win.
3 24 Continued as Merchant (Broker).
3 28 Risk Harriett Fletcher's fortune on a possibility lucrative deal and win.
4 28 Continued as Merchant (Broker).
4 29 Risk Harriett Fletcher's fortune on a possibility lucrative deal and win.
4 32 Forced to muster out.
5 32 Became a Citizen (Corporate).
5 36 Harriett Fletcher gain experience in a technical field as a computer operator or surveyor.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 Harriett Fletcher gain experience in a technical field as a computer operator or surveyor.
7 40 Continued as Citizen (Corporate).
7 42 Political upheaval strikes Harriett Fletcher's homeworld, and Harriett Fletcher is caught up in the revolution.
7 44 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
8 44 Continued as Citizen (Corporate).
8 47 Good fortune
8 48 Forced to muster out.
9 48 Failed to qualify for Merchant Marine (Merchant).
9 48 Submitted to the draft.
9 48 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 50 Gained a contact.
10 52 Aging Crisis. Owe 60,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Merchant (Merchant Marine).
10 56 Make an unexpected connection outside Harriett Fletcher's normal circles. Gain a Contact.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 58 A series of bad deals and decisions force Harriett Fletcher into bankruptcy. Harriett Fletcher salvages what Harriett Fletcher can.
12 58 Aging Crisis. Owe 40,000 for medical bills.
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