Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
29 |
Failed to qualify for Worker (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Embroiled in legal trouble. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
41 |
Arrested and charged. |
6 |
41 |
Failed to defend self. Gain an Enemy and go to prison. |
6 |
41 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
7 |
41 |
Became a Prisoner (Fixer). |
7 |
43 |
A guard takes a dislike to Helen Bailey. |
8 |
45 |
Switched to Prisoner (Thug) with previous rank. |
8 |
48 |
A guard takes a dislike to Helen Bailey. |
9 |
49 |
Returned to Prisoner (Fixer). |
9 |
52 |
Accused of assaulting a prison guard. |
10 |
53 |
Continued as Prisoner (Fixer). |
10 |
57 |
Defeated a prison gang. Gain an Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Returned to Prisoner (Thug). |
11 |
58 |
Severely injured. Owe 20,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |