Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Merchant (Broker). |
2 |
23 |
A good deal ensures Herminia Rodriguez is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Became a Agent (Intelligence). |
6 |
37 |
Herminia Rodriguez's work ends up coming home with Herminia Rodriguez, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
41 |
Survived a risky adventure but gained nothing. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
45 |
Drafted into Merchant Marine |
8 |
45 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
49 |
Herminia Rodriguez refused an offer of inducements to betray Herminia Rodriguez's faith. Gain 5 enemies. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
50 |
Voluntarily left Mainstream Believer |
11 |
50 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |