Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Surveyor (Scout). |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
38 |
A new romantic starts. Gain an Ally. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
46 |
Switched to Merchant (Free Trader). |
9 |
47 |
Hessie Oneil's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Hessie Oneil retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
51 |
Continued as Believer (Mainstream Believer). |
11 |
53 |
Hessie Oneil accepted an offer of inducements to betray Hessie Oneil's faith. Gain 590,000 in cash. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |