Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Field Researcher (Scholar). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
30 |
Drafted into Army Support |
4 |
30 |
Became a Army (Army Support) with the new title Private. |
4 |
31 |
Hester McNamara is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
31 |
Became a Merchant (Broker). |
5 |
35 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Voluntarily left Broker |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
36 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Hester McNamara do not know what happened to Hester McNamara. There is a gap in Hester McNamara's memory. |
8 |
42 |
Failed to qualify for Merchant Academy. |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Scout (Courier). |
8 |
44 |
Perform an exemplary service for the scouts. |
8 |
46 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Continued as Scout (Courier). |
9 |
49 |
Perform an exemplary service for the scouts. |
9 |
50 |
Promoted to Scout (Courier) rank 2. |
10 |
50 |
Continued as Scout (Courier). |
10 |
52 |
Perform an exemplary service for the scouts. |
10 |
54 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
11 |
54 |
Continued as Scout (Courier). |
11 |
57 |
When dealing with an alien race, Hester McNamara botch an opportunity to gather extra intelligence about them. |
11 |
57 |
Hester McNamara's ship is damaged, and Hester McNamara have to hitch-hike Hester McNamara's way back across the stars to the nearest scout base. |
11 |
57 |
Gain 5 Contacts. Gain 3 Enemies. |