Retired Project Leader Irma Maynard  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 61 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 7 (0)6 (0)111277
Always looks tired, Optimistic, Persevering
 
Skills
Admin 0
Animals 0
Astrogation 0
Awareness 0
Broker 1
Carouse 1
Clairvoyance 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Jack-of-All-Trades 1
Leadership 2
Mechanic 2
Medic 0
Pilot (Spacecraft) 1
Profession (Sports) 0
Science (Social Sciences/Belief) 2
Steward 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier Scout11
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman15
Believer Missionary/Humanitarian Project Leader33
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Marc Staff Contact 1 1 2 5 Suerrat (M/22)
Wa-feas Awake Ally 3 1 0 3 Bwap (M/56)
Wa-feas Awake was ruined by misfortune caused by the character.
Joyce McKee Contact 1 1 0 1 Suerrat (F/24)
Joyce McKee fell on hard times.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 War breaks out, triggering a mandatory draft.
1 19 Fled from the draft.
1 19 Dropped out of the psionic community.
2 19 Became a Drifter (Scavenger).
2 23 Nearly killed. Fully recovered. Owe 25,000 for medical bills.
3 23 Became a Scout (Courier).
3 27 Irma Maynard spend a great deal of time on the fringes of Charted Space.
3 27 Gain a contact in an alien race.
3 27 Promoted to Scout (Courier) rank 1 with the new title Scout.
4 27 Voluntarily left Courier
4 27 Switched to Drifter (Barbarian).
4 29 Betrayed by a friend. One of Irma Maynard's Contacts or Allies betrays Irma Maynard, ending Irma Maynard's career. That Contact or Ally becomes a Rival or Enemy.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 30 Befriend a useful ally in one sphere. Gain an Ally.
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
7 37 Continued as Merchant (Merchant Marine).
7 39 Make an unexpected connection outside Irma Maynard's normal circles. Gain a Contact.
8 41 Aging Crisis. Owe 50,000 for medical bills.
8 41 Retired at age 41.
8 41 Continued as Merchant (Merchant Marine).
8 45 Given advanced training in a specialist field
9 45 Aging Crisis. Owe 10,000 for medical bills.
9 45 Continued as Merchant (Merchant Marine).
9 47 Risk Irma Maynard's fortune on a possibility lucrative deal and win.
9 49 Forced to muster out.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 51 Irma Maynard retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Believer (Missionary/Humanitarian).
11 57 Irma Maynard retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 58 Irma Maynard accepted an offer of inducements to betray Irma Maynard's faith. Gain 1,060,000 in cash.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
13 61 Aging Crisis. Owe 30,000 for medical bills.
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