Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Isabell Hughes into bankruptcy. Isabell Hughes salvages what Isabell Hughes can. |
2 |
20 |
Failed to qualify for Colonist (Citizen). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Accepted a deal with criminal or other figure under investigation. |
3 |
22 |
Became a Scholar (Physician). |
3 |
23 |
Make a breakthrough in Isabell Hughes's field. |
4 |
26 |
Continued as Scholar (Physician). |
4 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Forced to muster out. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
34 |
Betrayed by a friend. One of Isabell Hughes's Contacts or Allies betrays Isabell Hughes, ending Isabell Hughes's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
35 |
Made lifelong friends. Gain 3 Allies. |
7 |
38 |
Graduated. |
8 |
38 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
42 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A new romantic starts. Gain an Ally. |
9 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
46 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A good deal ensures Isabell Hughes is living the high life for a few years. |
10 |
50 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
50 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
Imperial trade restrictions force Isabell Hughes out of business. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |