Retired Hopeful Jeannette Beck  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 61 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 7 (0)111637
Ossified
 
Skills
Animals (Training) 1
Broker 1
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Navy Engineer/Gunner Crewman01
Agent Law Enforcement Rookie01
Believer Mainstream Believer Lay Person01
Merchant Merchant Marine Crewman02
Believer Holy Warrior Hopeful02
Drifter Wanderer 01
Drifter Barbarian 01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Napoleon Whitlock Enemy 0 2 4 0 Urunishani (M/64)
Relationship soured.
Rollin Mahon Enemy 0 2 0 4 Darmine (M/33)
Rollin Mahon is in desperate trouble and could use the character’s help.
Yolanda Arthur Rival 1 2 1 2 Darmine (F/41)
Garnett Jones Rival 0 3 0 5 Yilean (M/51)
Relationship soured.
Seymour Tabiner Rival 1 2 3 1 Libert (M/57)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 23 Scarred. Fully recovered. Owe 2,500 for medical bills.
3 23 Failed to qualify for Thief (Rogue).
3 23 Submitted to the draft.
3 23 Switched to Agent (Law Enforcement) with the new title Rookie.
3 27 Jeannette Beck's work ends up coming home with Jeannette Beck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 27 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 29 Jeannette Beck accepted an offer of inducements to betray Jeannette Beck's faith. Gain 70,000 in cash.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 A good deal ensures Jeannette Beck is living the high life for a few years.
6 35 Continued as Merchant (Merchant Marine).
7 39 Voluntarily left Merchant Marine
7 39 Switched to Believer (Holy Warrior) with the new title Hopeful.
7 41 Jeannette Beck aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 41 Became a Drifter (Wanderer).
8 44 Severely injured. Fully recovered. Owe 12,500 for medical bills.
9 44 Returned to Believer (Holy Warrior).
9 48 Jeannette Beck come into conflict with a splinter group Jeannette Beck's own religion which maintains Jeannette Beck's version is the wrong one. Gain 2 Rivals.
10 48 Switched to Drifter (Barbarian).
10 50 Injured. Fully recovered. Owe 2,500 for medical bills.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 50 Retired at age 50.
11 50 Retired.
11 53 Betrayal. Convert an Ally into a Rival or Enemy.
12 54 Aging Crisis. Owe 60,000 for medical bills.
12 57 Betrayal. Convert an Ally into a Rival or Enemy.
13 58 Aging Crisis. Owe 20,000 for medical bills.
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