Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Jesse Rice spend months in the dangerous criminal underworld. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
2 |
26 |
Arrested |
3 |
26 |
Became a Prisoner (Thug). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Switched to Prisoner (Fixer) with previous rank. |
4 |
34 |
Accused of assaulting a prison guard. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
Jesse Rice is moved to a lower security prison. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Opponents of Jesse Rice's belief system ambush Jesse Rice. |
8 |
47 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
51 |
Jesse Rice run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Opponents of Jesse Rice's belief system ambush Jesse Rice. |
10 |
54 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
54 |
Switched to Drifter (Scavenger). |