Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
26 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Encounter a Psionic institute. |
3 |
29 |
Tested for psionic powers |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Became a Psion (Wild Talent). |
4 |
32 |
Spent time mastering mind and body. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
36 |
Gain a mentor. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
42 |
Gained a contact. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
44 |
Psionic strength increases. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Returned to Drifter (Scavenger). |
9 |
50 |
Continued as Drifter (Scavenger). |
10 |
54 |
Voluntarily left Scavenger |
10 |
54 |
Became a Citizen (Colonist). |
10 |
57 |
John Miller learn something John Miller should not have – a corporate secret, a political scandal – which John Miller can profit from illegally. |
10 |
58 |
Promoted to Citizen (Colonist) rank 1. |