Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
27 |
Switched to Agent (Corporate Agent). |
4 |
28 |
Established a network of contacts. Gain 3 contacts. |
4 |
31 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
31 |
Continued as Agent (Corporate Agent). |
5 |
35 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
35 |
Continued as Agent (Corporate Agent). |
6 |
38 |
Hard times caused by a lack of interstellar trade costs Johnie Dwyer's job. |
7 |
38 |
Failed to qualify for Artist (Entertainer). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Scout (Explorer). |
7 |
39 |
Johnie Dwyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Johnie Dwyer fail to help. Gain an Enemy. |
7 |
39 |
Psychologically damaged by Johnie Dwyer's time in the scouts. |
8 |
42 |
Continued as Scout (Explorer). |
8 |
43 |
When dealing with an alien race, Johnie Dwyer botch an opportunity to gather extra intelligence about them. |
8 |
43 |
Johnie Dwyer have no idea what happened to Johnie Dwyer – they found Johnie Dwyer's ship drifting on the fringes of friendly space. |
9 |
46 |
Continued as Scout (Explorer). |
9 |
47 |
When dealing with an alien race, Johnie Dwyer botch an opportunity to gather extra intelligence about them. |
9 |
47 |
Johnie Dwyer have no idea what happened to Johnie Dwyer – they found Johnie Dwyer's ship drifting on the fringes of friendly space. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Became a Merchant (Broker). |
10 |
51 |
Scarred. Owe 1,250 for medical bills. |
11 |
51 |
Became a Drifter (Wanderer). |
11 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Drifter (Wanderer). |
12 |
56 |
Johnie Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
57 |
Johnie Dwyer faith enjoys an explosion of popularity largely thanks to Johnie Dwyer's efforts. |
13 |
57 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |