Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
20 |
Kelly Banks rise to a position of power in Kelly Banks's colony or corporation. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Kelly Banks learn something Kelly Banks should not have – a corporate secret, a political scandal – which Kelly Banks can profit from illegally. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
39 |
Contact with Government. |
8 |
42 |
Voluntarily left Scavenger |
8 |
42 |
Became a Merchant (Broker). |
8 |
45 |
Embroiled in legal trouble. |
8 |
46 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
47 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Broker) rank 2. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
53 |
Embroiled in legal trouble. |
10 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
58 |
Kelly Banks's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |