Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
26 |
A mission goes disastrously wrong due to Lelia Jephcots's commander’s error or incompetence, but Lelia Jephcots survive. |
2 |
26 |
Report commander and gain an Enemy. |
2 |
26 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Citizen (Colonist). |
3 |
28 |
Gained a contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 1. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Suffer from a life-threatening illness. |
6 |
38 |
Switched to Citizen (Worker). |
6 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Promoted to Citizen (Worker) rank 1. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Lelia Jephcots's business expands, Lelia Jephcots's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
54 |
Switched to Drifter (Wanderer). |
10 |
57 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
11 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
58 |
Lelia Jephcots come into conflict with a splinter group Lelia Jephcots's own religion which maintains Lelia Jephcots's version is the wrong one. Gain 1 Rivals. |