Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Spend several years jumping from world to world in Lella Stephens's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Voluntarily left Courier |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
28 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
38 |
Embroiled in legal trouble. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Retired. |
7 |
43 |
Gained a contact. |
8 |
45 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
49 |
Good fortune. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |