Lutie Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 61 F 1 (-2) 1 (-2) 4 (-1) 8 (0) 5 (-1) 3 (-1)114853
Gentle hands, Amiable
 
Skills
Admin 0
Animals (Training) 0
Athletics 0
Broker 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 5
Pilot 0
Profession (Freeloader/Security) 1
Recon 0
Science (Social Sciences/Economics) 1
Science (Social Sciences/Sophontology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Petty Officer, 3rd class23
Merchant Merchant Marine Senior Crewman14
Drifter Wanderer 01
Scholar Field Researcher 12
Drifter Barbarian 01
 
EducationGraduated
University Failed
 
Name Type Affinity Enmity Power Influence Species
Ruth Ward Enemy 0 6 1 2 Swanfeh (M/17)
Ruth Ward is found or reported dead.
Eleanor Macks Contact 3 0 4 5 Swanfeh (F/18)
Relationship becomes more moderate.
Aletha Wagner Contact 3 1 3 4 Swanfeh (F/25)
 
Term Age History
1 18 Entered University.
1 20 War breaks out, triggering a mandatory draft.
1 22 Dropped out of university.
2 22 Became a Navy (Flight) with the new title Crewman.
2 23 Abuse Lutie Desmond's position for profit.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Flight).
3 28 Gained a contact.
3 30 Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Flight).
4 32 Lutie Desmond is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Lutie Desmond as an Enemy.
5 32 Failed to qualify for Star Marine (Marine).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Lutie Desmond's normal circles. Gain a Contact.
7 40 Continued as Merchant (Merchant Marine).
7 41 Given advanced training in a specialist field
8 44 Continued as Merchant (Merchant Marine).
8 46 Make an unexpected connection outside Lutie Desmond's normal circles. Gain a Contact.
9 48 Voluntarily left Merchant Marine
9 48 Failed to qualify for Infantry (Army).
9 48 Became a Drifter (Wanderer).
9 52 Betrayed by a friend. One of Lutie Desmond's Contacts or Allies betrays Lutie Desmond, ending Lutie Desmond's career. That Contact or Ally becomes a Rival or Enemy.
10 52 Became a Scholar (Field Researcher).
10 54 Assigned to work on a secret project for a patron or organisation.
10 56 Promoted to Scholar (Field Researcher) rank 1.
11 56 Continued as Scholar (Field Researcher).
11 57 An expedition or voyage goes wrong, leaving Lutie Desmond stranded in the wilderness.
12 57 Failed to qualify for Merchant Marine (Merchant).
12 57 Switched to Drifter (Barbarian).
12 59 Victim of a crime
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