Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Madeleine Bailey is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
29 |
Display heroism in battle. |
3 |
30 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Gained a contact. |
5 |
36 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Madeleine Bailey join a gambling circle on board. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
9 |
48 |
Failed to qualify for Intelligence (Agent). |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
50 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Spend time with an alien race. Gain a contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |