Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Uncover a major conspiracy against Margarette McNamara's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Army (Army Support) with the new title Private. |
6 |
42 |
Lost eye or limb. Fully recovered. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Became a Drifter (Scavenger). |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Find an Alien Artifact. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Attacked by enemies that Margarette McNamara easily defeat. |
9 |
54 |
Gain Enemy if Margarette McNamara don't already have one. |
9 |
54 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
54 |
Continued as Drifter (Scavenger). |
10 |
55 |
Scarred. Owe 2,500 for medical bills. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
59 |
Someone more charismatic but less devout than Margarette McNamara has become Margarette McNamara's superior. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |