Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Marietta Douglas do not know what happened to Marietta Douglas. There is a gap in Marietta Douglas's memory. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
25 |
Betrayed by a friend. One of Marietta Douglas's Contacts or Allies betrays Marietta Douglas, ending Marietta Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
37 |
Refused to criticise a questionable political leader on Marietta Douglas's homeworld. |
5 |
37 |
Promoted to Entertainer (Artist) rank 2. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
40 |
Marietta Douglas is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
40 |
Failed to qualify for Law Enforcement (Agent). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
42 |
Marietta Douglas went above and beyond the call of duty. |
8 |
44 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Marietta Douglas went above and beyond the call of duty. |
8 |
48 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
48 |
Continued as Agent (Law Enforcement). |
9 |
50 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
50 |
Failed to qualify for Corporate (Citizen). |
10 |
50 |
Returned to Drifter (Barbarian). |
10 |
52 |
Find an Alien Artifact. |
10 |
54 |
Promoted to Drifter (Barbarian) rank 1. |
11 |
54 |
Continued as Drifter (Barbarian). |
11 |
58 |
Marietta Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |