Retired Settler Marion Hopkins  

Species Age Sex Str Dex End Int Edu SocUPP
Iltharan 61 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Shows initiative
 
Skills
Animals 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Drive (Mole) 2
Drive (Track) 1
Electronics (Sensors) 1
Explosives 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 0
Science (Space Sciences) 0
Stealth 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Scout Explorer 02
Agent Corporate Agent 01
Citizen Colonist Settler35
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
 
Name Type Affinity Enmity Power Influence Species
Hertha McDonald Enemy 0 2 1 2 Dolphin, Imperium (F/15)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Marion Hopkins do not know what happened to Marion Hopkins. There is a gap in Marion Hopkins's memory.
2 20 Failed to qualify for Flight (Navy).
2 20 Continued as Drifter (Wanderer).
2 23 Gained a contact.
3 24 Continued as Drifter (Wanderer).
3 25 Betrayed by a friend. One of Marion Hopkins's Contacts or Allies betrays Marion Hopkins, ending Marion Hopkins's career. That Contact or Ally becomes a Rival or Enemy.
4 25 Became a Scout (Explorer).
4 29 Moved to a new world.
5 29 Continued as Scout (Explorer).
5 33 Marion Hopkins have no idea what happened to Marion Hopkins – they found Marion Hopkins's ship drifting on the fringes of friendly space.
6 33 Became a Agent (Corporate Agent).
6 35 Go undercover to investigate an enemy.
6 35 A revolution, attack or other unusual event throws Marion Hopkins's life into chaos, forcing Marion Hopkins to leave the planet.
7 37 Voluntarily left Corporate Agent
7 37 Became a Citizen (Colonist).
7 39 Political upheaval strikes Marion Hopkins's homeworld, and Marion Hopkins is caught up in the revolution.
8 41 Continued as Citizen (Colonist).
8 42 Marion Hopkins learn something Marion Hopkins should not have – a corporate secret, a political scandal – which Marion Hopkins can profit from illegally.
8 45 Promoted to Citizen (Colonist) rank 1.
9 45 Continued as Citizen (Colonist).
9 47 Marion Hopkins is rewarded for Marion Hopkins's diligence or cunning.
9 49 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
10 49 Continued as Citizen (Colonist).
10 51 Marion Hopkins gain experience in a technical field as a computer operator or surveyor.
10 53 Promoted to Citizen (Colonist) rank 3.
11 53 Continued as Citizen (Colonist).
11 56 Severely injured. Fully recovered. Owe 7,500 for medical bills.
12 56 Switched to Drifter (Barbarian).
12 57 Scarred. Fully recovered. Owe 5,000 for medical bills.
13 57 Aging Crisis. Owe 50,000 for medical bills.
13 57 Retired at age 57.
13 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Marion Hopkins have been following false teachings!
14 58 Aging Crisis. Owe 50,000 for medical bills.
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