Marine Melissa Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 61 F 3 (-1) 1 (-2) 2 (-2) 6 (0) 8 (0) 7 (0)312687
Striking silhouette, Embittered
 
Skills
Astrogation 1
Athletics 0
Diplomat 1
Flyer 0
Gun Combat (Slug) 1
Investigate 1
Leadership 1
Mechanic 1
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Explorer Scout14
Drifter Scavenger 03
Believer Missionary/Humanitarian Junior Project Worker04
Citizen Corporate 01
Marine Star Marine Marine01
 
Name Type Affinity Enmity Power Influence Species
Elwood Staff Ally 4 0 0 3 Zaris (M/71)
Duke McDermot Rival 1 1 1 1 Sylean (M/52)
Bradford Gibb Enemy 0 3 0 0 Dynchia, Imperium (M/52)
Lionel Harrington Enemy 0 3 1 0 Zaris (M/24)
Cletus Baldry Enemy 0 3 1 5 Vanejenese (M/52)
Lulu Goslan Enemy 0 4 4 0 Ronnin (F/18)
Ephraim Hunter Enemy 0 1 2 1 Yilean (M/21)
Ephraim Hunter gains in influence.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 When dealing with an alien race, Melissa Fabble botch an opportunity to gather extra intelligence about them.
1 21 Severely injured. Fully recovered. Owe 5,000 for medical bills.
2 22 Continued as Scout (Explorer).
2 24 Psychologically damaged by Melissa Fabble's time in the scouts.
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Became a Drifter (Scavenger).
3 27 Melissa Fabble do not know what happened to Melissa Fabble. There is a gap in Melissa Fabble's memory.
4 27 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 31 Birth or Death involving a family member or close friend.
5 31 Continued as Believer (Missionary/Humanitarian).
5 35 Melissa Fabble secretly provide religious rites for a dying leader or noble, although they do not share Melissa Fabble's faith. Gain an Ally in the family and a Rival who disagrees with Melissa Fabble's choice.
6 35 Continued as Believer (Missionary/Humanitarian).
6 38 Melissa Fabble refused an offer of inducements to betray Melissa Fabble's faith. Gain 4 enemies.
7 39 Continued as Believer (Missionary/Humanitarian).
7 40 Melissa Fabble refused an offer of inducements to betray Melissa Fabble's faith. Gain 1 enemies.
7 43 Forced to muster out.
8 43 Failed to qualify for Explorer (Scout).
8 43 Returned to Drifter (Scavenger).
8 46 Scarred. Fully recovered. Owe 10,000 for medical bills.
9 47 Continued as Drifter (Scavenger).
9 48 Suffer from a life-threatening illness.
10 48 Became a Citizen (Corporate).
10 50 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
11 50 Returned to Scout (Explorer).
11 54 Serve as the courier for an important message from the Imperium.
11 54 Forced to continue current assignment.
11 54 Promoted to Scout (Explorer) rank 1 with the new title Scout.
12 54 Continued as Scout (Explorer).
12 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 57 Failed to qualify for Free Trader (Merchant).
13 57 Submitted to the draft.
13 57 Became a Marine (Star Marine) with the new title Marine.
13 60 Melissa Fabble is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
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