Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Join homeworld’s celebrity circles |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
Mildred Mcarthy is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
24 |
Became a Citizen (Worker). |
3 |
26 |
Political upheaval strikes Mildred Mcarthy's homeworld, and Mildred Mcarthy is caught up in the revolution. |
4 |
28 |
Continued as Citizen (Worker). |
4 |
29 |
Mildred Mcarthy befriend a superior in the corporation or the colony. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Continued as Citizen (Worker). |
5 |
33 |
Mildred Mcarthy is rewarded for Mildred Mcarthy's diligence or cunning. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Mildred Mcarthy gain experience in a technical field as a computer operator or surveyor. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
Mildred Mcarthy befriend a superior in the corporation or the colony. |
8 |
48 |
Forced to muster out. |
9 |
48 |
Failed to qualify for Journalist (Entertainer). |
9 |
48 |
Submitted to the draft. |
9 |
48 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
51 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Mildred Mcarthy faith is shaken. |
11 |
55 |
Voluntarily left Missionary/Humanitarian |
11 |
55 |
Failed to qualify for Free Trader (Merchant). |
11 |
55 |
Became a Drifter (Scavenger). |
11 |
57 |
Attempted a risky adventure and was wildly successful. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |