Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
One of Miriam McLean's pieces of art is stolen, and the investigation brings Miriam McLean into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
6 |
36 |
Continued as Drifter (Wanderer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Attacked by enemies that Miriam McLean easily defeat. |
7 |
43 |
Gain Enemy if Miriam McLean don't already have one. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
46 |
Miriam McLean's work is sabotaged by unknown parties. Miriam McLean may salvage what Miriam McLean can and give up. |
9 |
46 |
Became a Scout (Courier). |
9 |
47 |
Miriam McLean's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
10 |
50 |
Continued as Scout (Courier). |
10 |
52 |
Miriam McLean's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
10 |
54 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Miriam McLean retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |