Mossie Hernandez  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 61 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)111456
Captivated
 
Skills
Astrogation 0
Athletics (Strength) 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot (Small Craft) 1
Recon 1
Science (Space Sciences/Astronomy) 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Drifter Scavenger 15
Drifter Barbarian 01
Merchant Free Trader 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Benjamin Buckman Ally 3 0 0 0 Tezcat (M/60)
Lenna Lyness Ally 4 0 0 4 Sylean (F/86)
 
Term Age History
1 18 Became a Scout (Explorer).
1 22 Mossie Hernandez have no idea what happened to Mossie Hernandez – they found Mossie Hernandez's ship drifting on the fringes of friendly space.
2 22 Became a Drifter (Scavenger).
2 26 Spend time with an alien race. Gain a contact.
2 26 Promoted to Drifter (Scavenger) rank 1.
3 26 Continued as Drifter (Scavenger).
3 30 Amnesia.
4 30 Continued as Drifter (Scavenger).
4 32 Betrayed by a friend. One of Mossie Hernandez's Contacts or Allies betrays Mossie Hernandez, ending Mossie Hernandez's career. That Contact or Ally becomes a Rival or Enemy.
5 32 Failed to qualify for Colonist (Citizen).
5 32 Switched to Drifter (Barbarian).
5 34 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 34 Failed to qualify for Merchant Marine (Merchant).
6 34 Returned to Drifter (Scavenger).
6 38 Betrayed by a friend. One of Mossie Hernandez's Contacts or Allies betrays Mossie Hernandez, ending Mossie Hernandez's career. That Contact or Ally becomes a Rival or Enemy.
7 38 Became a Merchant (Free Trader).
7 42 Nearly killed. Owe 22,500 for medical bills.
8 42 Returned to Drifter (Scavenger).
8 45 Attacked by enemies and injured.
8 45 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 45 Gain Enemy if Mossie Hernandez don't already have one.
8 46 Forced to muster out.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 46 Retired at age 46.
9 46 Retired.
9 49 A new romantic starts. Gain an Ally.
10 50 Aging Crisis. Owe 40,000 for medical bills.
10 54 Betrayal. Convert an Ally into a Rival or Enemy.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 55 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 60,000 for medical bills.
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