Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
21 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Scarred. Fully recovered. |
2 |
25 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Cavalry). |
3 |
29 |
Scarred. Fully recovered. |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Attacked by enemies that Myrta Andrews easily defeat. |
4 |
30 |
Gain Enemy if Myrta Andrews don't already have one. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Established a network of contacts. Gain 2 contacts. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
47 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
51 |
Encounter a Psionic institute. |
9 |
51 |
Tested for psionic powers |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Betrayed by a friend. One of Myrta Andrews's Contacts or Allies betrays Myrta Andrews, ending Myrta Andrews's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Myrta Andrews faith is shaken. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |