Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
21 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
25 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
25 |
Continued as Agent (Intelligence). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Citizen (Worker). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
37 |
Myrtie Davies gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Worker) rank 1. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Birth or Death involving a family member or close friend. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Given advanced training in a specialist field |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Make an unexpected connection outside Myrtie Davies's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Myrtie Davies's normal circles. Gain a Contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Failed to qualify for Merchant Academy. |
11 |
56 |
Became a Drifter (Barbarian). |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |