Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Scarred. Fully recovered. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Risk Myrtis Spice's fortune on a possibility lucrative deal and win. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Broker) rank 2. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Broker). |
8 |
44 |
Make an unexpected connection outside Myrtis Spice's normal circles. Gain a Contact. |
8 |
46 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
9 |
46 |
Continued as Merchant (Broker). |
9 |
48 |
Make an unexpected connection outside Myrtis Spice's normal circles. Gain a Contact. |
9 |
50 |
Promoted to Merchant (Broker) rank 4. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
51 |
A good deal ensures Myrtis Spice is living the high life for a few years. |
10 |
54 |
Promoted to Merchant (Broker) rank 5. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Merchant (Broker). |
11 |
55 |
Myrtis Spice's business or ship thrives. |
11 |
58 |
Promoted to Merchant (Broker) rank 6. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |