Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
3 |
21 |
Failed to qualify for Worker (Citizen). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Accepted a deal with criminal or other figure under investigation. |
4 |
23 |
Became a Rogue (Thief). |
4 |
25 |
Good fortune |
4 |
27 |
Promoted to Rogue (Thief) rank 1. |
5 |
27 |
Continued as Rogue (Thief). |
5 |
31 |
A job goes wrong, forcing Nannie Watkins to flee off-planet. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Nannie Watkins refused an offer of inducements to betray Nannie Watkins's faith. Gain 1 enemies. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Nannie Watkins refused an offer of inducements to betray Nannie Watkins's faith. Gain 1 enemies. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Nannie Watkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nannie Watkins's faith. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Switched to Drifter (Wanderer). |
9 |
46 |
Nannie Watkins do not know what happened to Nannie Watkins. There is a gap in Nannie Watkins's memory. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |