Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Free Trader (Merchant). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
30 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
30 |
Failed to qualify for Broker (Merchant). |
3 |
30 |
Became a Drifter (Scavenger). |
3 |
33 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Continued as Drifter (Scavenger). |
4 |
36 |
Suffer from a life-threatening illness. |
5 |
36 |
Failed to qualify for Performer (Entertainer). |
5 |
36 |
Continued as Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was sent to prison. |
5 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
40 |
Became a Prisoner (Fixer). |
6 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
44 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
45 |
Parole hearing. |
8 |
48 |
Switched to Prisoner (Thug) with previous rank. |
8 |
51 |
A guard takes a dislike to Nellie Galway. |
9 |
52 |
Continued as Prisoner (Thug). |
9 |
56 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Retired at age 56. |
10 |
56 |
Returned to Prisoner (Inmate). |
10 |
57 |
Nellie Galway gain a new Rival among the inmates or guards. |
11 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |