Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Risk Nevada Ornery's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Imperial trade restrictions force Nevada Ornery out of business. |
3 |
26 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
29 |
Nevada Ornery reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Nevada Ornery sponge off Nevada Ornery's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
3 |
30 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
30 |
Voluntarily left Administrator |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Nevada Ornery's Contacts or Allies betrays Nevada Ornery, ending Nevada Ornery's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
36 |
Nevada Ornery learn something Nevada Ornery should not have – a corporate secret, a political scandal – which Nevada Ornery can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
39 |
Nevada Ornery's business expands, Nevada Ornery's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
42 |
Advanced training in a specialist field. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Nevada Ornery have been following false teachings! |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Accused of a crime. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Find an Alien Artifact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |