Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
43 |
Nurkimshaad befriend a superior in the corporation or the colony. |
7 |
46 |
Promoted to Citizen (Colonist) rank 1. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
50 |
Nurkimshaad gain experience in a technical field as a computer operator or surveyor. |
8 |
50 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
54 |
A revolution, attack or other unusual event throws Nurkimshaad's life into chaos, forcing Nurkimshaad to leave the planet. |
10 |
54 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
56 |
Nurkimshaad refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nurkimshaad's faith. |