Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Established a network of contacts. Gain 1 contacts. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
31 |
Good fortune |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
39 |
Olivia Dunn's business expands, Olivia Dunn's corporation grows, or the colony thrives. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Good fortune |
7 |
45 |
Graduated. |
8 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Good fortune |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Make an unexpected connection outside Olivia Dunn's normal circles. Gain a Contact. |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Retired at age 60. |