Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Patricia Clark's career. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Moved to a new world. |
4 |
28 |
Continued as Merchant (Broker). |
5 |
32 |
Continued as Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Patricia Clark's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
Betrayed by a friend. One of Patricia Clark's Contacts or Allies betrays Patricia Clark, ending Patricia Clark's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
45 |
Patricia Clark's work ends up coming home with Patricia Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Patricia Clark aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
52 |
Birth or Death involving a family member or close friend. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |