Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Queenie Graham's job. |
4 |
28 |
Failed to qualify for Scientist (Scholar). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
34 |
Find valuable salvage. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Betrayed by a friend. One of Queenie Graham's Contacts or Allies betrays Queenie Graham, ending Queenie Graham's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Queenie Graham come into conflict with a splinter group Queenie Graham's own religion which maintains Queenie Graham's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
Find Ancient Technology. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Find an Alien Artifact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |