Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Rose Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rose Freeman fail to help. Gain an Enemy. |
1 |
19 |
Rose Freeman have no idea what happened to Rose Freeman – they found Rose Freeman's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Psychologically damaged by Rose Freeman's time in the scouts. |
3 |
25 |
Failed to qualify for Flight (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Given advanced training in a specialist field |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Embroiled in legal trouble. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Rose Freeman is living the high life for a few years. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Became a Drifter (Scavenger). |
9 |
51 |
Find valuable salvage. |
10 |
53 |
Continued as Drifter (Scavenger). |
10 |
57 |
Encounter a Psionic institute. |
10 |
57 |
Tested for psionic powers |
11 |
57 |
Voluntarily left Scavenger |
11 |
57 |
Became a Citizen (Worker). |
11 |
58 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |