Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Rosetta Coulston survey an alien world. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Switched to Merchant (Broker). |
6 |
37 |
Rosetta Coulston's business or ship thrives. |
6 |
40 |
Promoted to Merchant (Broker) rank 1. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
42 |
A good deal ensures Rosetta Coulston is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Broker) rank 2. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
48 |
A series of bad deals and decisions force Rosetta Coulston into bankruptcy. Rosetta Coulston salvages what Rosetta Coulston can. |
9 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
51 |
Rosetta Coulston is sent to a new community or parish to preach The Word among the poor. |
9 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
52 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Rosetta Coulston refused an offer of inducements to betray Rosetta Coulston's faith. Gain 6 enemies. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
57 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |