Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
A mission goes wrong and Sammie Coleman is stranded behind enemy lines. Ejected from the service. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
29 |
Nearly killed. Owe 40,000 for medical bills. |
5 |
29 |
Became a Merchant (Broker). |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
40 |
A good deal ensures Sammie Coleman is living the high life for a few years. |
7 |
41 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
41 |
Continued as Merchant (Broker). |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Promoted to Merchant (Broker) rank 4. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
A good deal ensures Sammie Coleman is living the high life for a few years. |
11 |
57 |
Promoted to Merchant (Broker) rank 5. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
59 |
Risk Sammie Coleman's fortune on a possibility lucrative deal and win. |
12 |
61 |
Promoted to Merchant (Broker) rank 6. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |