Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
27 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
27 |
Failed to qualify for Thief (Rogue). |
3 |
27 |
Became a Drifter (Barbarian). |
3 |
31 |
Sammie Connell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Sammie Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
33 |
Became a Scout (Courier). |
5 |
37 |
Sammie Connell's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
37 |
Tested for psionic powers |
6 |
37 |
Returned to Drifter (Barbarian). |
6 |
40 |
Scarred. Owe 2,500 for medical bills. |
7 |
40 |
Failed to qualify for Courier (Scout). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Scarred. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Switched to Drifter (Wanderer). |
8 |
43 |
Victim of a crime |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
48 |
Sammie Connell do not know what happened to Sammie Connell. There is a gap in Sammie Connell's memory. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |