Retired Hopeful Shirley Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 61 F 1 (-2) 2 (-2) 1 (-2) 5 (-1) 7 (0) 6 (0)121576
Crude
 
Skills
Admin 2
Art (Performing) 0
Athletics (Endurance) 1
Diplomat 1
Drive (Mole) 1
Electronics 0
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 0
Melee (Unarmed) 1
Recon 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private01
Scholar Field Researcher 01
Drifter Wanderer 02
Citizen Corporate 14
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Clair Alvarez Rival 1 1 4 6 Murrissi (M/41)
Clair Alvarez gains in power.
Adelbert Snyder Rival 1 2 0 0 Sydite (M/18)
Adelbert Snyder's influence is diminished.
Sibyl McRae Rival 1 1 0 0 Kargol (F/26)
Dillie Scott Contact 2 1 0 1 Lancian (F/26)
Dillie Scott loses some of their power base.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Forced out after co-operating with military investigation in commanding officer's illegal activity.
2 20 Became a Scholar (Field Researcher).
2 22 An expedition or voyage goes wrong, leaving Shirley Steward stranded in the wilderness.
3 22 Failed to qualify for Broker (Merchant).
3 22 Became a Drifter (Wanderer).
3 26 Shirley Steward do not know what happened to Shirley Steward. There is a gap in Shirley Steward's memory.
4 26 Became a Citizen (Corporate).
4 28 Advanced training in a specialist field.
5 30 Continued as Citizen (Corporate).
5 32 Shirley Steward's business expands, Shirley Steward's corporation grows, or the colony thrives.
5 34 Promoted to Citizen (Corporate) rank 1.
6 34 Continued as Citizen (Corporate).
6 35 Good fortune
7 38 Continued as Citizen (Corporate).
7 41 Spent time maintaining and using heavy vehicles.
7 42 Forced to muster out.
8 42 Became a Believer (Holy Warrior) with the new title Hopeful.
8 46 Shirley Steward come into conflict with a splinter group Shirley Steward's own religion which maintains Shirley Steward's version is the wrong one. Gain 2 Rivals.
9 46 Returned to Drifter (Wanderer).
9 50 Suffer from a life-threatening illness.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired at age 50.
10 50 Retired.
10 54 Betrayal. Convert an Ally into a Rival or Enemy.
11 57 Gained a contact.
12 58 Aging Crisis. Owe 10,000 for medical bills.
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