Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Stephanie Buckman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Advanced training in a specialist field. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
26 |
Rewarded for a successful mission. |
3 |
28 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Intelligence). |
4 |
30 |
Established a network of contacts. Gain 2 contacts. |
4 |
32 |
Promoted to Agent (Intelligence) rank 3. |
5 |
32 |
Voluntarily left Intelligence |
5 |
32 |
Became a Merchant (Broker). |
5 |
33 |
Contact with Government. |
5 |
36 |
Promoted to Merchant (Broker) rank 1. |
6 |
36 |
Continued as Merchant (Broker). |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Broker) rank 2. |
7 |
40 |
Continued as Merchant (Broker). |
7 |
43 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
44 |
Continued as Merchant (Broker). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Broker) rank 4. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |