Retired Initiate Suzanne Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 61 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 3 (-1) 6 (0)111636
Brittle nails, Underbite, Hedonistic
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Performing) 0
Athletics 0
Broker 0
Diplomat 0
Drive 0
Electronics (Computer) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Medic 0
Navigation 0
Persuade 1
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate 14
Drifter Barbarian 03
Scout Explorer 01
Believer Mainstream Believer Initiate11
Believer Holy Warrior Hopeful01
Retired 01
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Virgie Stewart Contact 0 1 1 0 Dynchia, Imperium (F/48)
Lettie Watkins Contact 3 1 2 0 Dynchia (F/77)
Lettie Watkins is actually an organisation such as a political movement or modest sized business.
Yielye Heya Contact 2 1 0 2 Ael Yael (M/38)
Ka-tesdek E- Contact 0 1 1 1 Bwap (M/33)
Ines Banks Contact 2 1 5 2 Yilean (F/21)
Ellsworth Wallace Contact 2 2 0 5 Florian (M/35)
Mayme White Enemy 0 5 2 1 Irhadre (F/15)
Mayme White is particularly unusual, such as an artificial intelligence or very alien being.
Florian Candy Enemy 1 0 1 3 Thaggeshi (M/17)
Relationship altered.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 Suffered a deep tragedy.
1 24 Failed as a colonist.
2 24 Became a Citizen (Corporate).
2 27 Advanced training in a specialist field.
3 28 Continued as Citizen (Corporate).
3 30 Suzanne Palmer's business expands, Suzanne Palmer's corporation grows, or the colony thrives.
4 32 Continued as Citizen (Corporate).
4 36 Advanced training in a specialist field.
5 36 Continued as Citizen (Corporate).
5 37 Suzanne Palmer's business expands, Suzanne Palmer's corporation grows, or the colony thrives.
5 40 Promoted to Citizen (Corporate) rank 1.
6 40 Voluntarily left Corporate
6 40 Failed to qualify for Performer (Entertainer).
6 40 Became a Drifter (Barbarian).
6 43 Suzanne Palmer do not know what happened to Suzanne Palmer. There is a gap in Suzanne Palmer's memory.
7 44 Continued as Drifter (Barbarian).
7 46 Betrayed by a friend. One of Suzanne Palmer's Contacts or Allies betrays Suzanne Palmer, ending Suzanne Palmer's career. That Contact or Ally becomes a Rival or Enemy.
8 46 Became a Scout (Explorer).
8 47 Suzanne Palmer's ship is damaged, and Suzanne Palmer have to hitch-hike Suzanne Palmer's way back across the stars to the nearest scout base.
8 47 Gain 6 Contacts. Gain 2 Enemies.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 49 A notable academic consults with Suzanne Palmer about a publication or documentary he is working on. Gain a Contact in academia.
9 51 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
10 51 Voluntarily left Mainstream Believer
10 51 Returned to Drifter (Barbarian).
10 52 Lightly injured, no permanent damage. Fully recovered.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 56 Suzanne Palmer have been following false teachings!
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 20,000 for medical bills.
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