Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A good deal ensures Sybil Staff is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Make an unexpected connection outside Sybil Staff's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Given advanced training in a specialist field |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Gained a contact. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
50 |
Sybil Staff do not know what happened to Sybil Staff. There is a gap in Sybil Staff's memory. |
9 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
51 |
Sybil Staff accepted an offer of inducements to betray Sybil Staff's faith. Gain 620,000 in cash. |
9 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |