Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Support) with the new title Least Claw. |
1 |
20 |
Given advanced training in a specialist field. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Soulhunter (Soulhunter Support). |
2 |
23 |
Given a special assignment or duty on board Teresa Staff's ship. |
3 |
26 |
Continued as Soulhunter (Soulhunter Support). |
3 |
29 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Soulhunter (Soulhunter Support) rank 1 with the new title Third Claw. |
4 |
30 |
Continued as Soulhunter (Soulhunter Support). |
4 |
34 |
Moved to a new world. |
4 |
34 |
Attempt at commissioned failed. |
4 |
34 |
Promoted to Soulhunter (Soulhunter Support) rank 2 with the new title Second Claw. |
5 |
34 |
Continued as Soulhunter (Soulhunter Support). |
5 |
35 |
During a battle, defeat or victory depends on Teresa Staff's actions. Teresa Staff's efforts ensure Teresa Staff is honourably discharged. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
37 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
37 |
Failed to qualify for Artist (Entertainer). |
7 |
37 |
Switched to Drifter (Barbarian). |
7 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
40 |
Failed to qualify for Worker (Citizen). |
8 |
40 |
Switched to Drifter (Scavenger). |
8 |
41 |
Lost eye or limb. |
9 |
41 |
Became a Merchant (Free Trader). |
9 |
45 |
A sudden war destroys Teresa Staff's trade routes and contacts, forcing Teresa Staff to flee that region of space. |
9 |
45 |
Gain rebels as Enemy |
10 |
45 |
Returned to Drifter (Wanderer). |
10 |
48 |
Teresa Staff do not know what happened to Teresa Staff. There is a gap in Teresa Staff's memory. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |