Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Spend several years jumping from world to world in Terri Jack's scout ship. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Terri Jack's ship is damaged, and Terri Jack have to hitch-hike Terri Jack's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 1 Contacts. Gain 3 Enemies. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Betrayed by a friend. One of Terri Jack's Contacts or Allies betrays Terri Jack, ending Terri Jack's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
34 |
Display heroism in battle. |
5 |
36 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
5 |
36 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
6 |
36 |
Voluntarily left Ground Assault |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
40 |
Terri Jack faith is shaken. |
7 |
40 |
Continued as Believer (Holy Warrior). |
7 |
43 |
Terri Jack faith is shaken. |
8 |
44 |
Voluntarily left Holy Warrior |
8 |
44 |
Switched to Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Terri Jack's Contacts or Allies betrays Terri Jack, ending Terri Jack's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
49 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Voluntarily left Mainstream Believer |
10 |
49 |
Retired. |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |