Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Tessie Coghill's work ends up coming home with Tessie Coghill, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Failed to qualify for Line/Crew (Navy). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Tessie Coghill is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
26 |
Became a Merchant (Broker). |
4 |
28 |
Embroiled in legal trouble. |
4 |
30 |
Promoted to Merchant (Broker) rank 1. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
32 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Broker) rank 2. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
A sudden war destroys Tessie Coghill's trade routes and contacts, forcing Tessie Coghill to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
46 |
Tessie Coghill refused an offer of inducements to betray Tessie Coghill's faith. Gain 5 enemies. |
9 |
46 |
Continued as Believer (Mainstream Believer). |
9 |
48 |
Moved to a new world. |
9 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
50 |
Continued as Believer (Mainstream Believer). |
10 |
54 |
Tessie Coghill is sent to a new community or parish to preach The Word among the poor. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Voluntarily left Mainstream Believer |
11 |
54 |
Retired. |
11 |
56 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |