Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Accepted a deal with criminal or other figure under investigation. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
Make an unexpected connection outside Tommie Coleman's normal circles. Gain a Contact. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
25 |
Given advanced training in a specialist field |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Embroiled in legal trouble. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
33 |
Failed to qualify for Enforcer (Rogue). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Tommie Coleman easily defeat. |
6 |
35 |
Gain Enemy if Tommie Coleman don't already have one. |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
40 |
Drafted into Explorer |
8 |
41 |
Became a Scout (Explorer). |
8 |
42 |
Severely injured. Owe 5,000 for medical bills. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Tommie Coleman refused an offer of inducements to betray Tommie Coleman's faith. Gain 5 enemies. |
10 |
46 |
Continued as Believer (Missionary/Humanitarian). |
10 |
49 |
Someone more charismatic but less devout than Tommie Coleman has become Tommie Coleman's superior. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Switched to Merchant (Broker). |
11 |
53 |
Embroiled in legal trouble. |
11 |
54 |
Promoted to Merchant (Broker) rank 1. |
12 |
54 |
Voluntarily left Broker |
12 |
54 |
Switched to Drifter (Barbarian). |
12 |
55 |
Offered job by a patron. Now owe him a favor. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
58 |
Retired at age 58. |