Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Amnesia. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Tommie Shapter's Contacts or Allies betrays Tommie Shapter, ending Tommie Shapter's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Gained a contact. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Nearly killed. Owe 7,500 for medical bills. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Citizen (Colonist). |
10 |
57 |
Tommie Shapter's business expands, Tommie Shapter's corporation grows, or the colony thrives. |
10 |
57 |
Promoted to Citizen (Colonist) rank 1. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Citizen (Colonist). |
11 |
60 |
Gained a contact. |
11 |
61 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |