Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Wilma McKenzie is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Advanced training in a specialist field. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Given specialist training in vehicles. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Given specialist training in vehicles. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 6 with the new title Commissioner. |
8 |
45 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Rewarded for a successful mission. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Given advanced training in a specialist field |
10 |
57 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Continued as Merchant (Merchant Marine). |
11 |
61 |
Make an unexpected connection outside Wilma McKenzie's normal circles. Gain a Contact. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |