Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Failed to qualify for Ground Assault (Marine). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
25 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Attempted a risky adventure and was wildly successful. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Yeal Haelje do not know what happened to Yeal Haelje. There is a gap in Yeal Haelje's memory. |
7 |
40 |
Became a Citizen (Corporate). |
7 |
43 |
Yeal Haelje learn something Yeal Haelje should not have – a corporate secret, a political scandal – which Yeal Haelje can profit from illegally. |
7 |
44 |
Promoted to Citizen (Corporate) rank 1. |
8 |
44 |
Continued as Citizen (Corporate). |
8 |
46 |
Political upheaval strikes Yeal Haelje's homeworld, and Yeal Haelje is caught up in the revolution. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
50 |
Hard times caused by a lack of interstellar trade costs Yeal Haelje Yeal Haelje's job. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired. |
10 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |