Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Zona Sims easily defeat. |
1 |
21 |
Gain Enemy if Zona Sims don't already have one. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Zona Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Make a breakthrough in Zona Sims's field. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Continued as Scholar (Physician). |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Scholar (Physician) rank 2. |
5 |
32 |
Voluntarily left Physician |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Zona Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Citizen (Corporate). |
6 |
39 |
Zona Sims befriend a superior in the corporation or the colony. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
41 |
A revolution, attack or other unusual event throws Zona Sims's life into chaos, forcing Zona Sims to leave the planet. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
43 |
Find valuable salvage. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Zona Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Retired. |
12 |
56 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |