Retired Scout Annabell Newman  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Solomani, Imperium 62 F 1 (-2) 1 (-2) 2 (-2) 4 (-1) 8 (0) 7 (0)5 (-1)112487
Controlling
 
Skills
Admin 1
Astrogation 0
Athletics 0
Clairvoyance 0
Diplomat 1
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Persuade 1
Pilot 0
Seafarer 0
Survival 0
Telepathy 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier Scout13
Scout Explorer Scout11
Merchant Free Trader 12
Retired 04
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Madison Morris Ally 2 0 1 1 Solomani, Imperium (M/87)
Madison Morris has life-changing event that creates new responsibilities.
Levy Sim Enemy 0 3 2 1 Solomani, Imperium (M/50)
Relationship becomes more intense.
Alvena Schmidt Rival 1 1 1 3 Solomani, Imperium (F/78)
Bertie Connell Enemy 0 3 0 0 Answerin (M/44)
Eligah Jack Ally 2 0 1 1 Solomani, Imperium (M/25)
Orville Steeves Contact 3 1 5 0 Lancian (M/28)
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 19 Join a social movement.
1 20 Dropped out of the psionic community.
2 20 Failed to qualify for Colonist (Citizen).
2 20 Submitted to the draft.
2 20 Became a Scout (Courier).
2 24 A new romantic starts. Gain an Ally.
2 24 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 24 Attempted to change assignments.
3 24 Switched to Scout (Explorer) with previous rank.
3 25 Annabell Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annabell Newman fail to help. Gain an Enemy.
3 25 Annabell Newman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 28 Attempted to change assignments.
4 28 Returned to Scout (Courier).
4 31 Perform an exemplary service for the scouts.
5 32 Continued as Scout (Courier).
5 35 Annabell Newman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annabell Newman fail to help. Gain an Enemy.
5 35 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 36 Voluntarily left Courier
6 36 Became a Merchant (Free Trader).
6 38 Risk Annabell Newman's fortune on a possibility lucrative deal and win.
6 40 Promoted to Merchant (Free Trader) rank 1.
7 40 Aging Crisis. Owe 30,000 for medical bills.
7 40 Retired at age 40.
7 40 Continued as Merchant (Free Trader).
7 44 Imperial trade restrictions force Annabell Newman out of business.
8 44 Aging Crisis. Owe 40,000 for medical bills.
8 44 Retired.
8 45 A new romantic starts. Gain an Ally.
9 49 Gained a contact.
10 54 Moved to a new world.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 58 Moved to a new world.
12 60 Aging Crisis. Owe 20,000 for medical bills.
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